scenery collision exception

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vote1sanches





Posts: 45
Joined: Fri Dec 16, 2005 7:11 pm

scenery collision exception

Post by vote1sanches »

I made superhigh, High, Medium, low, and ~damaged models of my scenery object, and they compiled fine until i tried doing their collision.

When i try i get:

could't read map file './toolbeta.map
### high.JMS
###Low.JMS
###Medium.JMS
###Superhigh.JMS
###~damaged.JMS
EAX 0x0020f700
EBX 0x00218E01
ECX blah
EDX blah
EDI blah
ESI blah
EBP blah
ESP blah
EIP blah c3 8d a4 24 ?????
Exception halt in .\import_collision_bsp\build_collision_geometry.c,#146:vertex_addendum_index ==vertex_index

this is my first destructable scenery. What could I have done wrong.
llama_juice




Articulatist 500

Posts: 799
Joined: Mon Aug 01, 2005 11:53 am
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Post by llama_juice »

what is it with all these kids making posts in multiple forums with the same exact thread?........

As to the question at hand.... I dunno!
vote1sanches





Posts: 45
Joined: Fri Dec 16, 2005 7:11 pm

Post by vote1sanches »

sorry. I thought i posted in the wrong forum so i posted here.
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