Page 1 of 1
Tool confusion
Posted: Fri Jun 30, 2006 12:07 pm
by JK-47
I did create a shader for my map, but it comes up with this still, what should I do?
Posted: Fri Jun 30, 2006 1:39 pm
by xbox
type in the number for the shader you want
Posted: Fri Jun 30, 2006 1:46 pm
by skyline GT-R
Usually when you get material # as a material, that means that something from your bsp isn't textured.
Posted: Fri Jun 30, 2006 2:07 pm
by JK-47
skyline GT-R wrote:Usually when you get material # as a material, that means that something from your bsp isn't textured.
Oh, ok, that makes sence. Then arises yet another problem. When I assign the texture to the map, it doesnt show it in my 3ds max window that shows the model. I did everything right, it just doesnt show up, doubleyouteeef?
Heeeeeeeeey nevermind I got it
Nope nevermind, ok this is making me mad, just for a test, I made a level that was just a box, thats it, just a block with an indent and put a material on it and did everything and it did the SAME FREAKING THING! This makes me say "GRRRLY!?"