
I did create a shader for my map, but it comes up with this still, what should I do?
Oh, ok, that makes sence. Then arises yet another problem. When I assign the texture to the map, it doesnt show it in my 3ds max window that shows the model. I did everything right, it just doesnt show up, doubleyouteeef?skyline GT-R wrote:Usually when you get material # as a material, that means that something from your bsp isn't textured.