sapien textures problem.
Posted: Fri Jun 09, 2006 7:16 pm
Im trying to get textures to appear in sapien. I can get my ground, but thats it. Heres what ive been doing to try to get another texture (aka building or base) to appear in sapien.
In 3ds max i have 3 standard materials: +sky, (mapname)_ground, and Base01.
In my data\levels\(mapname)\bitmaps folder, i put my (mapname)_ground.tif AND my Base01.tif.
I compiled them in tool successfully.
I then made a shaders folder in tags and made a shader_environment for each, and made my base mapes the corresponding bitmaps.
I open sapien and do the radiosity commands and radiosity_save.
My ground texture appears, but the building texture doesnt. The building was a seperate box linked to the frame.
In 3ds max i have 3 standard materials: +sky, (mapname)_ground, and Base01.
In my data\levels\(mapname)\bitmaps folder, i put my (mapname)_ground.tif AND my Base01.tif.
I compiled them in tool successfully.
I then made a shaders folder in tags and made a shader_environment for each, and made my base mapes the corresponding bitmaps.
I open sapien and do the radiosity commands and radiosity_save.
My ground texture appears, but the building texture doesnt. The building was a seperate box linked to the frame.