
And when i type in 1 i get this...

Now i can bypass this step and i have once and the scenery WAS climbable, but it didn't have any textures.



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Thats just it, i don't know anything about shaders. And i have exported the models both ways, one climbable one that isn't climbable but has bitmaps. What if i make a invisible wall of scenery then place the ladder model right over the invisible climbable wall, to fake the effect of climbing a real ladder? And taking the level back into 3ds max isn't a option.Excal wrote:Make sure your shaders are set up properly...

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In this case it has nothing to do with the shaders.Excal wrote:Make sure your shaders are set up properly...
Yes.Do what he says llamaFleetAdmiralBacon wrote:They do not work properly
Start by taking your model and removing all the ^'s, etc.
Save the visible.
If they do work, then add them again and export the collision JMS.
Do NOT use them in the visible model.