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compiling
Posted: Wed Apr 12, 2006 9:57 pm
by alphaparticle
is there someone out there kind enough to compil a model for me?
its already in .jms format
i just cant get a grasp of tool
AIM: greenleg15
Posted: Wed Apr 12, 2006 10:09 pm
by Reaper Man
its...so goddamned easy..
Posted: Wed Apr 12, 2006 10:27 pm
by alphaparticle
Reaper Man wrote:its...so goddamned easy..
THEN YOU DO IT
it doesnt work for me!
Posted: Thu Apr 13, 2006 7:53 am
by Phan7omEli7e
You know, all these tuts out here tel lyou to compile your stuff.
I have never seen anyone tell beginners like us HOW to compile...
Posted: Thu Apr 13, 2006 7:56 am
by Classic
tool.exe structure levels\test\tutorial tutorial
Replace tutorial with yourmap's name and there you go.
BTW this is copied directly from the tutorial that teels you how to do everthing.

Posted: Thu Apr 13, 2006 9:17 am
by Kurroda
Just because its easy to you doesnt make it easy for others, you have to think on there level.
Posted: Thu Apr 13, 2006 12:56 pm
by alphaparticle
Classic wrote:tool.exe structure levels\test\tutorial tutorial
Replace tutorial with yourmap's name and there you go.
BTW this is copied directly from the tutorial that teels you how to do everthing.

dude, bro, its not a map
its the projectile model for the rocket launcher
i made it a chicken

Posted: Thu Apr 13, 2006 2:06 pm
by FleetAdmiralBacon
tool model [where_the_frak_is_it]\[what_the_hell_is_it_called]
example:
tool model vehicles\draco\draco
Posted: Thu Apr 13, 2006 3:19 pm
by alphaparticle
FleetAdmiralBacon wrote:tool model [where_the_frak_is_it]\[what_the_hell_is_it_called]
example:
tool model vehicles\draco\draco
dude............................ i love you man
see here everyone, someone who accually knows what hes doing!
one question
so if its all on my desktop then its
tool model weapon\[what do i put here?]\chicken_projectile
??????????????????????
Posted: Fri Apr 14, 2006 9:47 am
by Classic
alphaparticle wrote:Classic wrote:tool.exe structure levels\test\tutorial tutorial
Replace tutorial with yourmap's name and there you go.
BTW this is copied directly from the tutorial that teels you how to do everthing.

dude, bro, its not a map
its the projectile model for the rocket launcher
i made it a chicken

Dude bro you should have mentiond that if you wanted help.
But then you didn't want help you wanted someone to do it for you.
Posted: Fri Apr 14, 2006 6:39 pm
by alphaparticle
Classic wrote:alphaparticle wrote:Classic wrote:tool.exe structure levels\test\tutorial tutorial
Replace tutorial with yourmap's name and there you go.
BTW this is copied directly from the tutorial that teels you how to do everthing.

dude, bro, its not a map
its the projectile model for the rocket launcher
i made it a chicken

Dude bro you should have mentiond that if you wanted help.
But then you didn't want help you wanted someone to do it for you.
oops, sorry bout that one
its a model
Posted: Fri Apr 14, 2006 6:46 pm
by Patrickssj6
Maybe I should dig out my old N00bPROOF TOOL programm idea

Posted: Sun Apr 16, 2006 8:37 pm
by alphaparticle
Patrickssj6 wrote:Maybe I should dig out my old N00bPROOF TOOL programm idea

that would be a GOOD idea