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Can I make a POA scenery
Posted: Mon Apr 10, 2006 2:09 pm
by butter34
I got this idea since I cant seem to attach other models like the poa and the infinity beam emmiter to my levels. I was wondering if I could make the poa a fully bitmaped piece of scenery. Something like the bloodgulch base that, that one guy made. But I have no idea how I would do this. Thanks

Posted: Mon Apr 10, 2006 7:23 pm
by butter34
I was wondering if there where any tuts on how to make a piece of scenery or something that someone could direct me to that would help.
Posted: Tue Apr 11, 2006 2:59 am
by Phan7omEli7e
I know I'm not any good at this, but here's an idea.
What if you got the map into 3ds max, then built your map, and then exported it? You'd have the POA as scenery.
Posted: Tue Apr 11, 2006 4:44 am
by butter34
Ya I no but when I exprot It wont export proberly. Until I delete the poa from my level then I exports properly. So what I want to do is make it a piece of scenery that I can place and use in sapien.

Posted: Tue Apr 11, 2006 9:32 am
by Classic
If it dosen't export properly now it woln't as seneresy eaither. Sounds like to model is messed up. What sort of errors do you get and where.