Collision geometry help
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- Posts: 552
- Joined: Thu May 12, 2005 4:12 am
Collision geometry help
im trying to make a ghost with regional damage but whenever i compile my collision model then go in game i can walk right through the ghost's wings, guns, and seat. the only thing that is collidable is the ghosts hull. how can i fix this?
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- Posts: 347
- Joined: Tue Jul 27, 2004 9:01 am