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Problems with Sapien messing up the ground.

Posted: Thu Feb 02, 2006 9:35 pm
by NixonInnes
Have a look at these screen shots, i have no idea why sapien is doing this...

My map in 3ds Max 8:
Image

My map in Sapien after saving the radiosity (quality of 1):
Image

Posted: Fri Feb 03, 2006 11:44 am
by p0lar_bear
That's a result of a bad video card. I believe it will look good ingame.

Set down a spawn point and build the map cache file, and see if it looks right.

If not, make sure your material name and shader_environment tag is unique, and not using a name of an existing shader_environment.