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Importing *.GBX tags to 3ds max

Posted: Fri Nov 18, 2005 3:27 pm
by japak
I have benn looking for a way to import GBX models into 3ds max. If anyone knows of anyway of doing this could you help me. thx.

Posted: Fri Nov 18, 2005 5:29 pm
by CKY2K
i think you have to convert them... i dont think max supports gbx

Posted: Sat Nov 19, 2005 10:57 am
by SuperSunny
Steelix's Model Importer

Google it or go to HaloMaps.org in the Halo Utilities section. It saves Markers, Nodes, and UV Maps too.