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Several questions about weapons, textures, flags, etc
Posted: Mon Jun 20, 2005 5:06 pm
by AsiNisiMasa
1. For some reason my textures don't show up in Sapien after I run and save radiosity, although they will show up in the game. Any idea how I can get them to show in Sapien, too?
2. I add weapons to the scenario in Sapien, but they spawn once and eventually disappear as if it were single player. The scenario has been set to multiplayer in guerilla though. How to I fix this?
3. How can I make teleporters that actually work rather than just scenary? How about flags that aren't just weapons?
Thanks in advance!
Posted: Mon Jun 20, 2005 5:33 pm
by [CL]9mm-Man
2. You need to create netgame flags for that, instead of using the .weapon you need to use the itemcollection in the net game flags group
3. In the game data (near the netgame flags) theres a section about flags and things, in here you can make it to be like, teleport from, you place this where you want to walk into the teleporter, and a teleport to, place this where you want to end up. These need to have the same number in I think, also check the tutorials section, on File forum there is a video tutorial on teleporter placement.
Hope this helps, and I dunno why the #1 isnt working. Weird
Posted: Mon Jun 20, 2005 5:34 pm
by Patrickssj6
1.Your grapohic card sux like mine
Posted: Mon Jun 20, 2005 7:34 pm
by boo_diddly
1. you need a good gpx card that *i believe* supports directx 9.0 or even better 9.0 C, but un-like patrick i have a really crappy onboard gpx, everything is red and yellow, not very fun for placing stuff. so if you have enough money you can update your gpx card to see everything, but as long as you can see where to place stuff you're fine *unlike me*
Posted: Mon Jun 20, 2005 7:47 pm
by AsiNisiMasa
Thanks for the help guys, I really like the way this is starting to turn out.
You're probably right about my video card, but unfortunately I have a laptop and not a lot of money so getting a new one is out of the question. I guess I'll just deal with guess and check for the time being :p
Posted: Tue Jun 21, 2005 10:18 am
by Patrickssj6
boo_diddly wrote:1. you need a good gpx card that *i believe* supports directx 9.0 or even better 9.0 C, but un-like patrick i have a really crappy onboard gpx, everything is red and yellow, not very fun for placing stuff. so if you have enough money you can update your gpx card to see everything, but as long as you can see where to place stuff you're fine *unlike me*
I have an on-board Intel graphic card.Can it be any worse?

Posted: Tue Jun 21, 2005 10:43 am
by [CL]9mm-Man
1. Make sure your running in 32 bit colours
Posted: Tue Jun 21, 2005 2:14 pm
by marcmarteleira
Posted: Tue Jun 21, 2005 5:13 pm
by boo_diddly
i dont know anything about laptops except they are cramped and get hot.
intel extreme gpx 2 or 1? My mother's computer used to be the first, and ya, everything on low, and still lag. but now her computer has the second and its way better, can run halo at 1024 by 768(or whatever) with around 30+ fps and everything avalible on high... and it has an awsome creative sound card

, but still no shaders or so.
Posted: Tue Jun 21, 2005 8:10 pm
by marcmarteleira
Must be a powerful computer. My max FPS is 30. I usually get them but wow the highest reso.
Posted: Wed Jun 22, 2005 1:37 pm
by boo_diddly
max res for halo is around 1200x1024 *i believe* and i dont have spcular, decals, or shadows, thats why i have 30+