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ummmmm........how do i make this work?

Posted: Thu Mar 24, 2005 9:16 pm
by Devastater
ok i was just making the tag for the collision geometry for my animation when all of a sudden this happened.......
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so i went into max thinking that i could fix the problem with a little touch up until i saw this.......
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i tried making the collision model a box that was about the same size but that didn't work out.......my biggest question is....can i even make this work without drastacly changing my friends model.....?

Posted: Fri Mar 25, 2005 7:05 am
by [users]axem
First off, the collision looks to complex. And those degenerite trangles need to be fixed. Remember, a collision model is simple. So a box edited to fit the car roughly should do the job. And fix those edges that wouldnt update and apply the matirieal collision-geometry to the collision.

Posted: Fri Mar 25, 2005 11:10 am
by Devastater
ok i made a box thats pretty close to the size of the car but it still won't work in game......but i don't know if its because of the model itself or if its because of the collision-geometry......heres what happened in sapien.......could someone polease walk me through this?
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Posted: Fri Mar 25, 2005 11:33 am
by [users]axem
do you have the model attached to the frame? only the collision should be.

Posted: Fri Mar 25, 2005 1:32 pm
by Devastater
you were right the model and the collision were linked to the frame but i fixed it and it came up with the same errors....

Posted: Fri Mar 25, 2005 1:41 pm
by theguy2042000
that means you have some messed up edges run an slt check try to fix it