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collision geometry
Posted: Sun Mar 13, 2005 2:31 pm
by x13igDudex12
can somebody tell e the rules of the collision geoetry? I have been trying to do collision geoetry on y vehicles and on my scenery and I keep getting "can not update edge" for y scenery and what not. Maybe someone can do my collision for me? thanks for any help.
Posted: Sun Mar 13, 2005 4:41 pm
by Pie
the model can have as many errors as you want, but the collision must have none. For vehicles, you need both model and collision to have none (for the most part). Weapons you have errors on model but not on collision. Scenery you should have perfect on both.
Make sure your model has no open edges.
Posted: Sun Mar 13, 2005 5:03 pm
by x13igDudex12
it has no open edges....il see if I can get you a code to look at.....
EDIT:
Code: Select all
C:\Program Files\Microsoft Games\Halo Custom Edition>tool collision-geometry sce
nery\base
Couldn't read map file './toolbeta.map'
### base-collision.JMS
### WARNING found #8 degenerate triangles.
### ERROR couldn't update edge #6 (red).
### ERROR couldn't update edge #6 (red).
### ERROR couldn't update edge #27 (red).
### ERROR couldn't update edge #33 (red).
### ERROR couldn't update edge #15 (red).
### ERROR couldn't update edge #29 (red).
### ERROR couldn't update edge #79 (red).
### ERROR couldn't update edge #16 (red).
### ERROR couldn't update edge #82 (red).
### ERROR couldn't update edge #55 (red).
### ERROR couldn't update edge #60 (red).
### ERROR couldn't update edge #61 (red).
### ERROR couldn't update edge #28 (red).
### ERROR couldn't update edge #31 (red).
### ERROR couldn't update edge #34 (red).
### ERROR couldn't update edge #422 (red).
### ERROR couldn't update edge #56 (red).
### ERROR failed to build collision geometry.
### ERROR failed to import collision bsp.
### ERROR couldn't import permutation 'base-collision' of node 'frame'.
### ERROR failed to import collision model 'scenery\base\base'.
C:\Program Files\Microsoft Games\Halo Custom Edition>
Posted: Sun Mar 13, 2005 5:48 pm
by cooldude5990
just make a box for the collision geometry instead of the gun or car but make it the rough outline of the model. then apply a multisub object named collision-geometry and that should work
Posted: Sun Mar 13, 2005 5:55 pm
by x13igDudex12
see i ade a copy of the model and soothed out the stairs and still no luck...........il see if I can get you guys a pic
Posted: Thu Mar 24, 2005 2:00 am
by thalamiclight
yea i get collision errors too, but i cant get passed Tool!
http://www.geocities.com/thx_1311/ERRor.JPG
Posted: Thu Mar 24, 2005 9:17 am
by Pie
Try importing the .WRL file to get what your errors are.
Plus, your signature doesn't work. take off the quotes around the link thing.
Posted: Thu Mar 24, 2005 10:19 am
by theguy2042000
its hard not to get collision errors lol
Posted: Sun Apr 03, 2005 1:07 pm
by x13igDudex12
well basicly make it as simple as possible....for a peice of scenery like....a chair..make a box around the bottom and extrude up a bit....and BOOm...name the materials and link it to the frame.....only use your model as a collision if it is SIMPLE....and boxes cant intersect.......basicly
Posted: Sun Apr 03, 2005 1:44 pm
by [users]axem
The update edge error is usually because you have multiple edges that are at the the same place. Like someone said, dont make the the collision complex. and dont make a collision for a base. Its to hard. You need to make your base as part of the map.