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help

Posted: Sat Mar 12, 2005 5:09 pm
by x13igDudex12
I made my own vehicle, a hover board, and When I made animations adn saved it as JMA's in the animations folder it worked. But when I used tool to do the "tool.exe animations vehicles\hover" or something like that It says that it saved it at 0 bytes. And thats nothing. I had it work once and it saved but when I tried to open sapien and ut it in it closed. I ran debug and got this:

03.12.05 19:32:46 sapien pc 01.00.00.0609 ----------------------------------------------
03.12.05 19:32:46 reference function: _write_to_error_file
03.12.05 19:32:46 reference address: 401b13
03.12.05 19:32:46 Couldn't read map file './sapienbeta.map'
03.12.05 19:32:46 CreateDevice succeeded with refresh rate = 0
03.12.05 19:32:47 Increasing sound decompression buffer size to 1048576 bytes
03.12.05 19:32:50 local player 0, weapon (0x0), deleted unexpectedly
03.12.05 19:34:33 the model 'vehicles\hover\hover' and the collision model 'vehicles\hover\hover' don't match (node counts don't match)
03.12.05 19:34:33 the object 'vehicles\hover\ghost_mp' will not be collidable
03.12.05 19:35:17 EAX: 0x0012CFAC
03.12.05 19:35:17 EBX: 0x00000001
03.12.05 19:35:17 ECX: 0x00000000
03.12.05 19:35:17 EDX: 0x158B2F9C
03.12.05 19:35:17 EDI: 0x0012BF40
03.12.05 19:35:17 ESI: 0x00000000
03.12.05 19:35:17 EBP: 0x0012BE18
03.12.05 19:35:17 ESP: 0x0012BE08
03.12.05 19:35:17 EIP: 0x7C90EB94, C3 8D A4 24 ?????
03.12.05 19:35:17 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid animation_graph_unit_seat_block index in [#0,#0)

and I want to ride it. Please help. Thanks

Posted: Sun Mar 13, 2005 4:46 pm
by SunnySharma
The vehicles collision model's frames are different (frame hull, etc...)
The vehicles normal model does not have the seat markers with the proper names (the spheres with the #whatever name added on. #driver)

Posted: Sun Mar 13, 2005 5:01 pm
by x13igDudex12
ok, i fixed the collision odel a while ago.....i just made a box around the little thing and connected it to the frame. But now when I run sapien and try to put in my vehicle I get this:

Code: Select all

03.13.05 19:53:07  sapien pc 01.00.00.0609 ----------------------------------------------
03.13.05 19:53:07  reference function: _write_to_error_file
03.13.05 19:53:07  reference address: 401b13
03.13.05 19:53:07  Couldn't read map file './sapienbeta.map'
03.13.05 19:53:08  CreateDevice succeeded with refresh rate = 0
03.13.05 19:53:08  Increasing sound decompression buffer size to 1048576 bytes
03.13.05 19:53:15  WARNING: 1 clusters in structure_bsp levels\splinter\splinter have no background sound or sound environment.
03.13.05 19:53:15  local player 0, weapon (0x0), deleted unexpectedly
03.13.05 19:53:44  EAX: 0x00000000
03.13.05 19:53:44  EBX: 0x00000001
03.13.05 19:53:44  ECX: 0x00000000
03.13.05 19:53:44  EDX: 0x155E318C
03.13.05 19:53:44  EDI: 0x0012BF40
03.13.05 19:53:44  ESI: 0x00000000
03.13.05 19:53:44  EBP: 0x0012BE18
03.13.05 19:53:44  ESP: 0x0012BE08
03.13.05 19:53:44  EIP: 0x7C90EB94, C3 8D A4 24 ?????
03.13.05 19:53:44  EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #-1 is not a valid animation_graph_unit_seat_block index in [#0,#0)
it has something to do with the aniations i know....but all I did was make it go up backside first then level out about a foot obove the ground. I dont really know what I have to do for animations.....i know how to animate it but dont really know what the exaptions are....thanks anyways and thanks for anybody who brings help...FAST

Posted: Sun Mar 13, 2005 5:02 pm
by Patrickssj6
you can'tmake a box around it like weapons

Posted: Sun Mar 13, 2005 5:06 pm
by x13igDudex12
did......it worked.....now its stuck on animation

edit: because my hover board is just a rectange with 2 edges coming out from the ends.

Image