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I know How to drop warthogs/tanks from pelicans want to know
Posted: Tue Feb 08, 2005 5:53 pm
by jimjoebob
I figured out how to drop warthogs from pelicans i just need the pelican tags does anyone have them .
I have tried it with a banshee and it works i just want it on a pelican
plz HELP
PM me, Repley or MSN
[email protected]
here image

Posted: Tue Feb 08, 2005 7:13 pm
by [users]axem
no one has released any pelican tags. and if you want a pelican so badly, make your own. take the model do all that crap with markers and etc.
Posted: Tue Feb 08, 2005 9:11 pm
by jimjoebob
Go into guirilla and creat new:effect \
click add on location and type in the marker that you want the warthog to hang on .
click add on event and do nothing to it
under parts click add | Change create in to any enviroment and create in to either
Under location click on the menu and change it to the marker you typed in on location
UNder type go to vehicle and brose too what ever vehicle
create a secoundary triggeron whatever vehicle you want to spawn a warthog and under fire effects place the effect you just made
Posted: Tue Feb 08, 2005 9:11 pm
by jimjoebob
then when you right click it will drop a warthog
Posted: Thu Feb 10, 2005 3:11 pm
by [users]axem
uhhhh, i said NO ONE HAS RELEASED ANY PELICAN TAGS. not Tell me how to make the pelican drop vehicles. i allready knew that anyway.
Posted: Thu Feb 10, 2005 4:03 pm
by [CAF]M808B
JimJoeBob, you'd have to make sure that the refire rate was something like a year, otherwise they could simply spawn a lot of Warthogs. And getting one back up would be impossible. Basically, not a very workable idea...
Posted: Thu Feb 10, 2005 5:05 pm
by Dark Cloud
Mmm... well, I think its an awesome idea, personally. It can be used to expand on the idea, and its a great start with what we have. I'm interested in getting the Pelican tags myself, and I'm continuing to try to obtain them.
Posted: Thu Feb 10, 2005 5:07 pm
by [CAF]M808B
It's an excellent idea, and would add so much more strategy to the game, but I think multiplayer just can't support that kind of ability well enough. Perhaps in a modded singleplayer map?
Posted: Mon Feb 21, 2005 9:29 am
by BednarcikPunk
this would be awesome for the desert map my teams is kinda working on its gunna have a pelican and its already skinned but needs to be tagged and also drop a dune buggy hehe
Posted: Sat Feb 26, 2005 12:26 am
by jimjoebob
My uncle helped me on scripting so i fixed the spawn prob so now you can instead of spawning one you can pick up any vehicle and drop it off it has one glitch thow if you turn while your drop the vehicle will flip and kill whos in it so youd have to make the pelican hover
Posted: Sat Feb 26, 2005 6:45 am
by hotmonkeylicker
dude ur uncles nice! my parents are like "ur waisting ur life just sitting there and messing with a silly game" that goes for my uncles and such too

ur luck
btw i hope to see all this figured out cuz then this would be a revolution to map making
Posted: Sun Feb 27, 2005 12:10 pm
by Simmons
wow this would be alot of fun if u guys can actually do it!

and u also sound pretty confident! WOOHOO!!!!
Posted: Tue Mar 01, 2005 7:15 am
by Dark Cloud
jimjoebob wrote:My uncle helped me on scripting so i fixed the spawn prob so now you can instead of spawning one you can pick up any vehicle and drop it off it has one glitch thow if you turn while your drop the vehicle will flip and kill whos in it so youd have to make the pelican hover
I wouldn't neccessarily consider it a glitch. I mean... its somewhat realistic. In SP, whenever Foehammer dropped a hog for you, she always had to make the Pelican hover and stabalize before she dropped it.
So, can it pick the vehicles up when people are in them?

Posted: Tue Mar 01, 2005 9:16 am
by SunnySharma
This is actually not too hard.
Just have different permutations for the Pelican. When you click (only 1 ammo), the Warthog permutation gets "destroyed," and the effect spawns a Warthog out of that specific marker.
It takes some work, but isn't tooo hard.
Posted: Wed Mar 02, 2005 6:34 pm
by jimjoebob
ya you can pick anything up thats in the range of the Whatever attaches the warthog even items and weapons , its alot of work but should be done in a few weeks and my uncle was supportive becuase hes a computer engineer.
If i get it to work ill make a video tut
Posted: Wed Mar 02, 2005 8:16 pm
by DarkBrute
A computer engineer? So he knows programming? And he's your uncle? Lucky bastard...
Posted: Thu Mar 03, 2005 8:10 pm
by M4573R51337
I have peli tags, if you can tell him how your going to do it and it looks like it will work, I will give them to you.
Posted: Thu Mar 03, 2005 11:28 pm
by jimjoebob
I made peli tags but it says my animation graph and model dont match but they have the same markers and nodes
When i finish ill pm you and we can talk
Posted: Thu Mar 03, 2005 11:30 pm
by jimjoebob
i really want to give the peli more animations too the ones ive seen in maps are boring and dont move someone could tell me what is wrong with my AG i it would help i want the peli to be awsome
Posted: Fri Mar 04, 2005 12:44 pm
by Dark Cloud
jimjoebob wrote:I made peli tags but it says my animation graph and model dont match but they have the same markers and nodes
When i finish ill pm you and we can talk
Yea, I tried making my own tags after Kornman00 released a lot of the Pelican stuff... No luck.
