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why are my textures glowing? < FIXED.. posted how i fixed

Posted: Mon Jan 17, 2005 3:23 pm
by gecko753
i know how to make shaders and how to make them glow, but im having trouble making them not glow... i have 2 textures of wood, both of which seem to glow whatever color they are. ive checked the shaders and all thats even filled in is the base map, bump map, and thats all. all of the glowing things are blank or set to 0.

if u still dont get it, heres what i mean:
Image

heres with the diffuse textures off to see the lightmaps
Image

i cant seem to get rid of it!!! and if i cant fix it in the shaders, is there a way to edit the lightmaps by hand and save them? i know u can change them and the save button is clickable, but it freezes in case u didnt know

Posted: Tue Jan 18, 2005 1:24 pm
by Dark Cloud
:shock:

Wow, thats looks awesome...

Can't help you with the shaders, but I must say, GJ modeling that.

Posted: Tue Jan 18, 2005 2:43 pm
by gecko753
hahaha i was so excited when i saw someone replied. but anyways.

if i fix it i shall put what i did in here

Posted: Thu Jan 20, 2005 6:33 pm
by gecko753
OK! well i finally fixed the problem. im not sure i did it the right way, but hey it works.

WHAT DID I DO?! ok well idk if anyone really cares about this or has had this problem, but what i did was in all of the textures that covered a glowing area, such as the wood or walls, i went into the shader tag and set the detail level at the top to either low or turd. this will get rid of a lot of the detail in the lightmap of that surface, hopefully eliminating the lighted area.