Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
hitmanbob
Posts: 365 Joined: Tue Aug 10, 2004 9:41 am
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by hitmanbob » Mon Nov 01, 2004 8:56 pm
i just bought 3ds max 7 after tryin 3dsmax 6(im broke now, lol) and the blitzkrieg plugin supplied with HEK doesnt work, it says the module dailed to initialiaze error code 127 and i cant export a model.
well being the not noob that i am not, i googled and found a blitzkrieg.dli(or what ever the HEK one isnt) and put it in the plugins directory, the only problem i have is that when i try to compile the gun with tool it says that it is the wrong version number or something like that.
i would really like to have some help with this
PS when i try to export my .jms file it comes up with a thing saying there have been no changes since last save and it freezes. the jms file=0kb
Pie
Posts: 2690 Joined: Wed Mar 10, 2004 8:46 am
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by Pie » Mon Nov 01, 2004 11:48 pm
the plugin supplied with HEK works only with 5- or soemthing
you need to donwload the 3ds max 6 plugin
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hitmanbob
Posts: 365 Joined: Tue Aug 10, 2004 9:41 am
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by hitmanbob » Tue Nov 02, 2004 5:41 am
tyvm elite commander but it still gives me the error message
Pie
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by Pie » Tue Nov 02, 2004 9:03 am
You put the .dll 's in the right places correct AND the plugin in the plugin folder
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Captain_Lag
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by Captain_Lag » Tue Nov 02, 2004 11:01 am
ya and for the .JMS error, you have to erase the old one....u can't save over an existing .JMS
Dark Cloud
Posts: 958 Joined: Thu Jan 29, 2004 1:39 pm
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by Dark Cloud » Tue Nov 02, 2004 12:17 pm
Captain_Lag wrote: ya and for the .JMS error, you have to erase the old one....u can't save over an existing .JMS
Yes you can. It prompts you to overwrite the existing JMS file.
i just bought 3ds max 7 after tryin 3dsmax 6(im broke now, lol)
Heard that one before.
lol, j/k.
Captain_Lag
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by Captain_Lag » Tue Nov 02, 2004 2:50 pm
Dark Cloud wrote: Captain_Lag wrote: ya and for the .JMS error, you have to erase the old one....u can't save over an existing .JMS
Yes you can. It prompts you to overwrite the existing JMS file.
yes, it does, but it always freezes max when u try and will f* up the .JMS
Hexblade
Posts: 213 Joined: Wed Feb 04, 2004 10:29 am
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by Hexblade » Tue Nov 02, 2004 2:55 pm
i dont get the problem, but if you do, just delete the old one before you save it
hitmanbob
Posts: 365 Joined: Tue Aug 10, 2004 9:41 am
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by hitmanbob » Tue Nov 02, 2004 3:00 pm
i have the dlls in the right place(i have xp and i put in windows\system32) i have not tried overwriting an existing file because when ever i try to create a file it gives me an error
here is a pic of the error i get
plz help me
quixote
Posts: 1 Joined: Sat Oct 30, 2004 10:06 pm
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by quixote » Tue Nov 02, 2004 3:50 pm
You get this error because you haven't linked the correct objects to the frame.
Pie
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by Pie » Tue Nov 02, 2004 4:05 pm
no, you get that because omsething is wrong.
You get a different message if you did not link it to the frame saying that you have no geometry to export
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Captain_Lag
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by Captain_Lag » Tue Nov 02, 2004 4:46 pm
right, just delete ur old .JMS and save the new one (don't overwrite b/c it causes errors)
hitmanbob
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by hitmanbob » Tue Nov 02, 2004 5:38 pm
ok, ill try it
Captain_Lag
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by Captain_Lag » Wed Nov 03, 2004 9:42 am
well did it work?