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error when creating collision geomitry plz help!
Posted: Sat Oct 09, 2004 3:56 am
by barakus
ok
i enter
tool structure levels\splinter splinter
into the cmd and it says ###ERROR about 15 times
and at the bottom it says failed to build collision geomitry
HELP
Posted: Sat Oct 09, 2004 4:01 am
by Flynn
The type of error would be handy to tell, e.g. edge is open or z-buffered triangles or something like that.. You may want to search the forum for importing .WRL file.. u can see your errors when you import it..
Posted: Sat Oct 09, 2004 4:02 am
by barakus
ya it says
###ERROR edge is open on all of them
Posted: Sat Oct 09, 2004 10:54 am
by Flynn
Except for models (scenery, vehicles etc) you may not have open edges in a halo map. So find them and either delete the faces with open edges or make new ones so they're not open anymore.. welding vertices might be a possibility too to get rid of them..
Posted: Sat Oct 09, 2004 11:25 am
by [elite-master]
I DUNNO
Posted: Sat Oct 09, 2004 11:50 am
by Locke
[elite-master] wrote:I DUNNO
Stop with useless posts
Posted: Mon Oct 11, 2004 8:53 am
by Hexblade
select all the faces in your map, then add STL check to the modifyer stack.
Posted: Mon Oct 11, 2004 9:01 am
by Superfly
use the search button before you post, many many topics have asked this, it wont hurt to clikc search then type open edges