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Posted: Wed Jun 23, 2004 2:41 pm
by Crazy Seal
Yeah that would be a great idea, just imagine blasting the hell out of those annoying little grunts with the battle rifle or the SMG...SWEET man
Posted: Thu Jun 24, 2004 4:21 am
by MasterNeoChief
Halo 2 for Campaign already exists, I think it was being made by Alx.
Posted: Thu Jun 24, 2004 1:16 pm
by New Age
yeah but it sucks.... and its only for AOTCR
Posted: Fri Jun 25, 2004 10:17 am
by VoiDeD
You can't add anything, you're just gunna have to use everything that the mod offers.
Posted: Fri Jun 25, 2004 11:27 am
by VoiDeD
Actually, I'm right, I said you can't add anything, I didn't say anything about if it was possible or not, and it is indeed possible.
Posted: Fri Jun 25, 2004 1:15 pm
by VGChampion
*sigh* when will people learn?
Anyways, just put the existing Halo 2 mod into the campaign levels. If you add more stuff it probably wouldn't play right and suck.
Posted: Fri Jun 25, 2004 8:20 pm
by rossmum
VGChampion wrote:*sigh* when will people learn?
Anyways, just put the existing Halo 2 mod into the campaign levels. If you add more stuff it probably wouldn't play right and suck.
I you could just make it for the CE campaign, like I will. But unless we can make whole new SP levels in HEK (which I doubt), then you'll have to just play the same old levels over and over.
Posted: Sun Jul 04, 2004 6:16 pm
by Overlord
woah since when is mac a Hunter?
Posted: Mon Jul 05, 2004 6:53 am
by maegus15
Lol I already did this, I ported it in like 5 min. I just didn't feel like releaseing it. Its not as fun as you might think it is.....
Posted: Mon Jul 05, 2004 8:21 am
by VoiDeD
Overlord wrote:woah since when is mac a Hunter?
Hes a hunter in postwhoring, but not halo modding skills...
BTW: Happy late 4th of july! :D
Posted: Thu Jul 08, 2004 2:06 pm
by LjBado
mac, I'm already putting this in campaign... You would also need permission from me to use anything in the mod. See,
www.nitrous.halocity.org Nitro gave me the rights to the Halo 2 for PC version.
We have restructured AI, new skins, models, sounds, and some easter eggs...
If you want to help, tell me what you can do, otherwise sorry.
Posted: Sat Jul 10, 2004 5:40 pm
by Overlord
Voided wrote:Overlord wrote:woah since when is mac a Hunter?
Hes a hunter in postwhoring, but not halo modding skills...
BTW: Happy late 4th of july!

amen 2 dat brother!
Posted: Sat Jul 10, 2004 9:31 pm
by VoiDeD
mac wrote:Overlord wrote:Voided wrote:Overlord wrote:woah since when is mac a Hunter?
Hes a hunter in postwhoring, but not halo modding skills...
BTW: Happy late 4th of july!

amen 2 dat brother!
you dont even know me overlard so how can you say im a post whore? i am a good modder and why did somebody revive this topic?
Lol, overlard...
He didn't call you a post whore, I did, but that was before the new flames rules.
Posted: Sun Jul 11, 2004 2:44 am
by Phraggah
back on topic...
ummmm this is gonna be in the next halo2mod, i know im on the team

its for all SP maps, it will be for Halo2mod 6.0
for more information
www.gruntythirstmods.tk
(i sound like a bilboard O_o)
Posted: Sun Jul 11, 2004 10:01 am
by VoiDeD
mac wrote:Phraggah wrote:back on topic...
ummmm this is gonna be in the next halo2mod, i know im on the team

its for all SP maps, it will be for Halo2mod 6.0
for more information
www.gruntythirstmods.tk
(i sound like a bilboard O_o)
so your a walkting talking breathing living billboard?
You would be with a post like that.
Sapien wierdness
Posted: Sun Sep 12, 2004 6:22 pm
by Mnementh
This is the most unusual error I have ever had. It doesn't actually pop up as an error and I can run it in HaloCE but it is very annoying because it doesn't go away. I will post an image and would appresiate some help and suggestions. Thanks.
http://img.photobucket.com/albums/v488/ ... otches.bmp
Posted: Sun Sep 12, 2004 7:31 pm
by HAL9000
sure its not a skinning mistake or something? because that looks like it might be human error
Posted: Mon Sep 13, 2004 5:51 pm
by Mnementh
Im postitive it isnt human error. I got the .tiff from infinity. it is the ground from infinity.
Posted: Mon Sep 13, 2004 6:26 pm
by HMC Helljumper
dude i know what it is... one of your bitmaps are not assigned in your shader for it... check the shader for infinity_ground or whatever shader you used and make sure that the primary and secondary detail maps are filled in.