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Posted: Sun Jun 20, 2004 4:36 pm
by blink 182
Well they would still be multiplayer maps, but they could act like single player. I believe you could make a seriously HUGE map and add triggers and ai. Might be a good project! If you wanna start something I could help. AIM me blinkwunayt2

Posted: Sun Jun 20, 2004 5:35 pm
by blink 182
Well thats gonna be a good challenge to make it as close as possible to SP. But if we get some more people to help I bet we could pull it off. Im working on Elite AI right now.

Posted: Sun Jun 20, 2004 6:54 pm
by gamble
you said machines like "hit the switch to turn on bridge?"

i dont' think halo's netcode supports that

Posted: Sun Jun 20, 2004 7:23 pm
by Burnination
no... hes sayin the NETCODE wouldnt support it...meaning if two people were playin it over a network or internet and someone made the bridge go down, the other person would not see it...he never said guerilla wouldnt make machine tags...

Posted: Sun Jun 20, 2004 7:32 pm
by Burnination
hmm...i looked into guerilla...but i dont think you can make tags for triggers...wait...Mono said that triggers werent only in scenery....so some scenery must be triggers...and other triggers are different stuff...so there must be some flags that say if its a trigger or not...

Posted: Sun Jun 20, 2004 7:40 pm
by Burnination
hmm...i cant find it...of course im not really Guerilla-literate...im more into modelling....but someone else might beable to find it

Posted: Sun Jun 20, 2004 7:48 pm
by Burnination
Image
thats all of them...i saw one when i did this...object..hmmm...might be used as trigger..

Posted: Sun Jun 20, 2004 8:01 pm
by blink 182
I know in sapien there is a trigger menu. But my Sapien is busted so I cant open that :cry:

Posted: Sun Jun 20, 2004 8:02 pm
by blink 182
Im sure device_control might be important....

Posted: Sun Jun 20, 2004 8:23 pm
by Burnination
Image

Posted: Mon Jun 21, 2004 4:41 am
by blink 182
There ya go. I bet if we did some research on some tags in guerilla I bet we could find a flag for trigger or something. Ollie since you dont have AIM you can just email me [email protected] or you can download AIM its free www.aim.com

Sapien Help,(how do i open maps, or make .scenarios?)

Posted: Wed Sep 08, 2004 2:52 pm
by 00ace
Ok before you go physo noob newb or newbie flaming on me read first I know how to compile and all but now how to do I take the bloodgulch and make a .scenario out of it? so i can add some cool stuff.Well please help me if you know how and if you do im on aim
AIM- acefighter2020 :D :D