wat r frames

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theenjoisk8r





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wat r frames

Post by theenjoisk8r »

im just getting into moddeling, i think i got it all down, i just want to know wat frames are.
SilverStone641





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Post by SilverStone641 »

if you've ever done anything i flash you'll know. I don't know how different 3ds is from flash but in flash, here's how it works:

You create the 1st from.
you tell it to create a motion tween
Then you go out say, 20 frames and set up a second keyframe.
In the second, you move something, say an arm, up from it's first keyframe position

When you play it back, it should move from keyframe to keyframe.

this, again, is very basic, but i hope this helps with the general idea.
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Post by Patrickssj6 »

i think he means the frames wich you link to your level or watever
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Danke




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Post by Danke »

It's somewhat different, 'motion tween' is a lot easier to do in 3dsmax, you just press the animate button, arrange it how you like, move to the next frame or skip a few and then arrange it again. There are plenty of good tutorials on it. Just google it.
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SilverStone641





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Post by SilverStone641 »

ooooh. In that case:

Frame: A small box created OUTSIDE the map that is labeled frame

Once you create things like, bases, water planes, etc. Select those items, and using the link tool found in the top-left side of the tool bar, drag from the selected items to the frame. Then press H to view whether they were linked to the Frame.

Click the plus by the frame tree to see what is linked.

Hope that helps!
:)
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Post by Patrickssj6 »

I WAS RIGHT! :lol: :lol: :lol: :lol:
SilverStone641





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Post by SilverStone641 »

dude, i didn't know it was that easy in 3ds!!! I'll have to animate more!!!
theenjoisk8r





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Post by theenjoisk8r »

thanks, would that solve the geometry not linkd to frame problem. i wasnt linking it
SilverStone641





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Post by SilverStone641 »

yeah, it won't export without linked frames and stuff.
Patrickssj6




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Post by Patrickssj6 »

@silverstone
no "I was right because" he meant the frame wich you link to the level and not to animated things.
theenjoisk8r





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Post by theenjoisk8r »

YAY a new problem...

Chimp Error: Unable to find any used materials.
Ensure your objects have materials assigned to them
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Danke




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Post by Danke »

Umm..... make sure all your objects have materials assigned to them. Make sure they're either standard or multi-sub object at parent too.
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theenjoisk8r





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Post by theenjoisk8r »

does that mean they all hav a name?
Patrickssj6




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Post by Patrickssj6 »

I think they must have the same name as the tif. file.
theenjoisk8r





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Post by theenjoisk8r »

how do i do that? or know if i did that?
SilverStone641





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Post by SilverStone641 »

ok, in 3ds, hit M that will pull up materials. Under there, click on any sphere with a texture on it. Then in the top of that window below the spheres it'll say material #whatever
make sure thats the same as the .tif you're using. especially in sky and water textures etc.
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Danke




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Post by Danke »

... You just use +sky for the sky, and the material doesn't have to have the same name (or maybe the bitmap child does :? )
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theenjoisk8r





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Post by theenjoisk8r »

ok...im new to modeling, and basicly i hav a modeling program (acctually two, gmax and lightshape3d). everything, you know, that you just said...doesn't mean crap to me right now lol. i think i should just look around some more or something. this stuff is freakin confusing.
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Post by {GR}Snake »

theenjoisk8r wrote:ok...im new to modeling, and basicly i hav a modeling program (acctually two, gmax and lightshape3d). everything, you know, that you just said...doesn't mean crap to me right now lol. i think i should just look around some more or something. this stuff is freakin confusing.
i agree its REALY FRIGGIN confusing!
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Post by Pie »

theenjoisk8r wrote:ok...im new to modeling, and basicly i hav a modeling program (acctually two, gmax and lightshape3d). everything, you know, that you just said...doesn't mean crap to me right now lol. i think i should just look around some more or something. this stuff is freakin confusing.
Why dont you download th Video tutorials. Those would probably explain everythign for you and you even get to see it.
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