Open edge error(again) sorry
Posted: Sat Aug 14, 2004 7:54 pm
Im sorry to ask this, i know this question comes up alot and it gets really tedious and redundant trying to answer it every time, but i have read most of the other posts and still had no luck. I have imported debug.wrl into my model and now i know where my open edges are but it still doesnt tell me how to fix them(obviously) i have tried welding verts i have tried moving verts, and frankly, im out of ideas, The area where the open edges are, are where i basiclly made holes in a block, i had a block with 11 segs each way, i deleted, moved, compensated and came up with a result i like, i had areas where i needed ramps so i deleted the polygons then created new ones to my specifications. I am out of ideas and any help would be great, thanks.

http://www.freewebs.com/zerocool563/base.jpg

http://www.freewebs.com/zerocool563/base.jpg