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Help with tool.exe

Posted: Tue Aug 03, 2004 4:54 am
by Antonyb
hi

i got as far as making the shaders in gorila and then when i type

tool structure levels\splinter splinter

it says

building intermediate geometry...
file_open('data\levels\splinter\models\splinter.jms') error 0x00000003 'The system cannot find the path specified.

plz tell me why

Antony

Posted: Tue Aug 03, 2004 5:20 am
by =SM=Caboose
It cant find the file splinter.jms. Make sure you have is saved in the correct spot. HaloCE\data\levels\splinter\models\splinter.jms. Also make sure you didnt miss spell anything.

Posted: Tue Aug 03, 2004 5:43 am
by Antonyb
C:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\splin
ter splinter

ok i done thaat and it said

C:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\splin
ter splinter
Couldn't read map file './toolbeta.map'
building intermediate geometry...
### WARNING found #6 degenerate triangles.
choose a type for the shader 'material #':
1. shader_environment
2. shader_model
3. shader_transparent_generic
4. shader_transparent_chicago
5. shader_transparent_chicago_extended
6. shader_transparent_water
7. shader_transparent_glass
8. shader_transparent_meter
9. shader_transparent_plasma
choice (1-9):

why does t say that

please help

Posted: Tue Aug 03, 2004 6:21 am
by shadowbreaker513
u it found degenerate triangles and u didn't make shaders for the textures. all of this is in the HEK tut. stop being such a nubcake and go read it

Posted: Tue Aug 03, 2004 7:33 am
by SilverStone641
shadowbreaker513 wrote:u it found degenerate triangles and u didn't make shaders for the textures. all of this is in the HEK tut. stop being such a nubcake and go read it
give him a break shadow, he just wants help.


Hey bro, just watch the tutorials again, it should explain most of this, if not, come back and let us know. We'll try to help

Posted: Tue Aug 03, 2004 8:47 am
by Antonyb
thanks