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Textures messed up in Sapien
Posted: Sun Aug 01, 2004 4:37 pm
by caboose[hk]
ok my level is supposed to look like this-
But in Sapien it looks like this-

How do i fix this. Also can i change the position of the sun so that there arnt any shadows.
Posted: Sun Aug 01, 2004 9:38 pm
by caboose[hk]
I figured out how to move the sun but does any1 know how to fix the textures?
Posted: Mon Aug 02, 2004 12:07 am
by caboose[hk]
sorry for the triple post but does any1 know what is wrong? The textures are fine in 3ds max and i made sure all my bitmaps and shaders are right. Ive tried everything but i cant figure out what is wrong.
Posted: Mon Aug 02, 2004 4:25 am
by Superfly
Well it seems like your shader wasnt defined when you did your wall, just check over your shaders, or make a separate one for the wall.
Posted: Mon Aug 02, 2004 8:41 pm
by caboose[hk]
I checked all my shaders and they look fine.