Sapien Problems!

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
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python_023





Posts: 47
Joined: Sat Jul 17, 2004 9:02 pm

Sapien Problems!

Post by python_023 »

After trying everything i could find, i still cannot open sapien!
I run the exe, pick the tutorial.scenario file that i want to load that comes from the vid tutorials, and Sapien opens up, loads for a second, and then closes. I've tried to reinstall it, ive run it when it was the only thing running, no fix! I have a WinXP p4 2.6 w/ 800fsb, 1gb PC3200 DDR, Radeon 9800 Pro 128...its not my systems fault.
WTF is goin on ?
Nosredna Ekim





Posts: 9
Joined: Sat Jul 17, 2004 6:05 pm

Post by Nosredna Ekim »

same here, I am still searching through the numerous pages on this forum though...
BlueK





Posts: 79
Joined: Sat May 22, 2004 7:20 pm
Location: Pennsylvania

Post by BlueK »

Yeah this happened to me. I was really desperate to fix it. I took off all my Halo CE files (Went to Add/Remove Programs and uninstalled Halo CE and HEK). Then I reinstalled it all. That worked for me.

P.S. Make sure your map has no errors and TOOL exports the map correctly. That could be a problem.
OxYgEn





Posts: 376
Joined: Tue Jul 27, 2004 3:56 am
Location: Tn
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Post by OxYgEn »

same here...sept i can't even get it to start at all, i click & nothing happens...???????????????????????
Robbybertu





Posts: 214
Joined: Sat Dec 13, 2003 7:03 pm

Post by Robbybertu »

what service pack are you running?
SilverStone641





Posts: 188
Joined: Fri May 07, 2004 5:39 am

Post by SilverStone641 »

i dont' know if this has anything to do with it, but, do any of ya'll have M$ Framework installed?
IADestr0yer





Posts: 15
Joined: Sat Jan 31, 2004 8:17 am
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Post by IADestr0yer »

I have the Microsoft Framework installed, as with having the same problem with Sapien as everyone else. I don't know what would be causing it.
Mnementh





Posts: 16
Joined: Thu Aug 12, 2004 7:40 pm
Location: Earth

Post by Mnementh »

try adjusting ur video setting to 32-bit color thats how i got mine to work
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