I would like too varify if this is how I would go about making ice for a map.
I would make the texture and then apply it too my map.
I would then after exporting go to a map folder and take out a icefield_ice.shader_environment tag (not sure what tag name is, cos im not at home computer) and give the neccasery bitmap options to it.
Then I do everything else like sapien and so forth.
I would like too know if this is correct.
My Theory on Ice
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