Script problem (activate_nav_point_flag nav1)

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
Post Reply
User avatar
wanksta
Readers Club




Wordewatician 500

Posts: 617
Joined: Mon Jun 11, 2007 3:04 pm
Location: Owning Freedom451 Constantly over LAN. Kills:999999999 Owns:943234 Pwns:749455 Killtaculars:5667

Script problem (activate_nav_point_flag nav1)

Post by wanksta »

when i compile a script that has (activate_nav_point_flag nav1) in it it says nav1 is not a valid napoint name! which is bullshit cause i have a flag in the game that says nav1!

anyone know what the fuck is going on?
User avatar
wanksta
Readers Club




Wordewatician 500

Posts: 617
Joined: Mon Jun 11, 2007 3:04 pm
Location: Owning Freedom451 Constantly over LAN. Kills:999999999 Owns:943234 Pwns:749455 Killtaculars:5667

Post by wanksta »

Nvm i was just missing an arguments and for anyone who might need too know heres what the full script looks like
(activate_nav_point_flag default player player 1)

edit-

that didnt work i still need help
Post Reply