Banshees wont spawn in the game after spawning in sapien
- 0m3g4Muff1n987
- Posts: 1421
- Joined: Thu Nov 23, 2006 8:17 am
- Location: Earth, unlike some people I know
- Contact:
![]() |
Banshees wont spawn in the game after spawning in sapien
I put some banshees in sapien and checked off "default" for all 4 game types, then I compiled it and played it and the banshees don't spawn. WTF is wrong-they are supposed to spawn, they are the defaults. BTW I have tried checking the 4 "default" boxes as well as the 4 "allowed" boxes, and no dice. In my gametype it's supposed to spawn up to 4 shees, so what's going on?
- 0m3g4Muff1n987
- Posts: 1421
- Joined: Thu Nov 23, 2006 8:17 am
- Location: Earth, unlike some people I know
- Contact:
![]() |
There's only one kind in my map-the shee. Well, do you mean you can only have 6 types built in to the entire map, or you can only have 6 different types out at a time? like, you can't have 7 different vehicles running around? Cause there's already those default multiplayer vehicles (warthog_mp, rwarthog, ghost, etc.) So do I have to remove those to make room for my slightly modified custom shees?
- 0m3g4Muff1n987
- Posts: 1421
- Joined: Thu Nov 23, 2006 8:17 am
- Location: Earth, unlike some people I know
- Contact:
![]() |