for an example when i make a texture thats grass with dirt paths running through it, the dirt looks like brown grass
and i no this is because of the mask and alpha channels(dont really understand how that part works...) anyway i knew how to do that in paint shop pro but i cant figure it out in gimp so.... can someone help me out?

see what i mean...
http://i93.photobucket.com/albums/l73/u ... 88/pic.jpg