radiosity

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butter34





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radiosity

Post by butter34 »

Can somebody tell me how long it normaly takes to do a quality 0 radiosity on a 100000 by 100000 30000 level with all grass. Thanks.
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butter34





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Post by butter34 »

because when I go and do radiosity at 0 it takes for ever. Also when I look at the application it tells me not responding.
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boo_diddly




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Post by boo_diddly »

size of the level doesent matter all that much, there are mant variables that affect the length of radiosity:
-quality
-size
-triange count
-# of light sources
-# of scenery objects
-computer speed
-ram
-background processes

my level for example *i dont feel like figuring out the size and # of lights...* takes about 8 hours to do a low-quality radiosity *0*. I have not done a high-quality *1* radiosity, but when I do, I guess it may take upwards of a week on a 1 ghz processor. I currently doing radiosity on a 3.8 ghz processor, but its very loud. the 1 ghz is silent on the other hand.
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Matooba





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Wow

Post by Matooba »

It takes my puter about 10 minutes to radiosity 0 a 10000x10000x1600
I have 1.5 gig / 512 ram / Mem optimizer set to full cpu excel for sapien.
I shut down all processors in background and go on my other computer....2 Funee.

Oh and my friend is going to teach me how to "Daisy Wheel several computers together and utilize all the CPU speeds to one puter. Can't wait.
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genwhite





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Post by genwhite »

holy crap, it really takes that long to do a radiosity scan??? with my crappy cpu its gonna take a year for this damned map...
Patrickssj6




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Post by Patrickssj6 »

Use tool it takes 1/10 of the time.
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genwhite





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Post by genwhite »

how do you do it in tool? what do you have to type? by the way, my map is 5000 by 5000 by 1600, about how long should that take for one of ur computers?
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Post by Patrickssj6 »

3 mins maybe maybe way shorter.

Code: Select all

tool lightmaps levels\yourlelvel\yourlevel yourlevel 0 0.01
Most complicated code ever :wink:
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genwhite





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Post by genwhite »

thanks for the code, but i think sumthin is wrong with m map-there is no sky, and radiosity has been goin for almost an hour :(
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Post by Patrickssj6 »

Type radiosity_save
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genwhite





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Post by genwhite »

but isnt the map itself supposed to show up? it started at 0 and stayed there for an hour, and for that i mean for sapien, i just tried using the tool command you gave me, i just tried using tool, and i think it worked hang on

now the walls and ground are orange and red in wierd patterns is that normal?
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Post by Patrickssj6 »

If it stays 0 its means it is ready or didn't had to calculate any radiosity for you map cause its too simple. :D
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genwhite





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Post by genwhite »

so what does it mean that there is no sky and the ground is red and orange? (in sapien)
Last edited by genwhite on Tue May 23, 2006 12:30 pm, edited 1 time in total.
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Post by Patrickssj6 »

Do you have a good graphic card?
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genwhite





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Post by genwhite »

not really. it says that my video card is too low for halo, is that why? the textures still show up in the game itself tho

EDIT:

Ok now i got the thing to work, but when i load in my map, there is no ground and the game says "waiting for place to load" or whatever, so what is that about?
Last edited by genwhite on Tue May 23, 2006 1:12 pm, edited 1 time in total.
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Post by Patrickssj6 »

Yes its thats why.Don't expect somethig major in Sapien but in Game it will look alright
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genwhite





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Post by genwhite »

ok but in the level, there is no ground and i dont load in whats with that? (or should i go into a new forum for that?)
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Post by Stinger77s »

If there is no ground and you are not loading then you probably do not have the spawns set to game types. Click on the spawns and in the properties window of Sapien change them to all game types.

Does anyone know how to save the lightmap changes you make with the paint cursor?
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