Teleporters

Discuss HaloCE modding with the HEK tools here. For help, go to the Help Desk forum above.
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h2snipa





Posts: 31
Joined: Thu Dec 15, 2005 8:23 pm

Teleporters

Post by h2snipa »

HI, Yes I know Im a noob but how do I add teleports to maps and then how do i make them work.
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rentafence





Posts: 268
Joined: Thu Sep 22, 2005 5:43 pm

Post by rentafence »

This needs to be done in sapien, basically you just go into tool, mission, game data, net game flags, then while in that, on properties click on type click teleport to, then place it on the map, then click teleport from and place it on your map. They need to have the same team indecies to work. Teleport from will be were you go in and teleport to will be where you come out. Now just place the teleporter frame and teleporter shield around it so it looks like a teleporter.

Heres a tutorial since i probably didnt explain it too well

http://files.halomods.com/viewtopic.php?t=12165
h2snipa





Posts: 31
Joined: Thu Dec 15, 2005 8:23 pm

Post by h2snipa »

hey thank you very much :lol: :o I really needed to know also do you know the answer to this our atleast a tutorial where it'll explain how to do this.

Ok I need to learn how to make Actor and Actor Vartiant tags so I can Make AI in maps. I Know you open up a Single Player Map In HEK+ then extract the Actor and Actor Variant Tag to you tags\characters folder that was made when installing HEK. But then people say set them up in guerilla but i dont know how to set them in guerilla.
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