Degenerate triangles w/ bad UV's

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Masterchief5x3





Posts: 4
Joined: Tue Jan 27, 2004 5:36 pm

Degenerate triangles w/ bad UV's

Post by Masterchief5x3 »

i get this error when trying to run radiosity 0 on my map Image anyone how how to fix it?
Infern0




Designer Pyre

Posts: 1929
Joined: Tue Jul 13, 2004 10:57 am

Post by Infern0 »

ok open up 3ds max, and open your map in it. next thing click import, select file WRL or sumthing, go to your ce directory and select the mapfile with that extension. now it will show the dummies of where the errors are. so look where the dummy is, delete those, and delete the line or object that is underneath it.
Masterchief5x3





Posts: 4
Joined: Tue Jan 27, 2004 5:36 pm

Post by Masterchief5x3 »

it wont make a .wrl because it compiled successfully, its just not running radiosity correctly
Infern0




Designer Pyre

Posts: 1929
Joined: Tue Jul 13, 2004 10:57 am

Post by Infern0 »

hmm thats odd... and i dont know how to fix it :(
HMC Helljumper





Posts: 385
Joined: Wed Jun 16, 2004 2:02 pm

Post by HMC Helljumper »

You fix it by reapllying your UVW maps, reexport, recompile with all of your UVW maps redone and then try sapien again, its always worked fo rme.
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