Is there a way....

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Tyson101





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Is there a way....

Post by Tyson101 »

Is there a way to get passed tools errors and have it create the collision geometry anywayz. cause im getting really sick of fixing edges (the same ones) over and over again.
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Danke




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Post by Danke »

Nope!

You just have to import the wrl and fix the errors. And it may sound dumb but a lot of newbs don't get it: Deleting what you import from the wrl does not fix the error! The wrl is to show where the problem is.
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HMC Helljumper





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Post by HMC Helljumper »

yes there is... u give everything a +seamsealer material and that should work.
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Tyson101





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Post by Tyson101 »

ok so what your saying is I either have to fix the errors or apply a +seamsealer material to it.
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Danke




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Post by Danke »

I've never heard of the seamsealer thing. But then you don't get textures.
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Tyson101





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Post by Tyson101 »

but this is for collision geometry would that even matter?
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Danke




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Post by Danke »

:oops: I wasn't paying attention at all. I'm not sure if it would work as you have to apply a texture (+collision or something) to the model, don't you?
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Post by Tyson101 »

i dont know they tell you to put collision geometry for a texture but i could just make it multi-subobject and have two different textures. I dont know exactly so ill mess around with it.
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