Blitzkrieg is one supid......someone help please

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Samio





Posts: 202
Joined: Wed Jul 28, 2004 9:28 pm

Blitzkrieg is one supid......someone help please

Post by Samio »

Ok this stupid blitkrieg plugin i download for 3ds max 6 is pissing me off, all other posts talk about how it doesnt load up but my 3ds max 6 loads up fine with the plugin but when i try to export it says There Are No Actors to Export then i would click ok and it would say Export Module Failure and it says that every single time, then when i was trying to make a frame for my gun to try and get it into halo(which i have no idea how to do) it said something different, this time it sais There Was No Geometry to Export then i would click ok and it would say Export Module Failure again. It pisses me off to the lmit, i swear :evil: . somtimes it gives me an error and says it has to shutdown 3ds max6 immediatly and blah blah blah and theres a .jms file where i wanted it but its 0kb :cry: . heres a pic

Image
gamble





Posts: 378
Joined: Thu May 13, 2004 5:15 pm
Location: somewhere over the rainbow/not in kansas

Post by gamble »

Read the HEK tutorial next time. It will tell you to make a Frame in which you have to link all your bsp geometry to.
Samio





Posts: 202
Joined: Wed Jul 28, 2004 9:28 pm

Post by Samio »

well when i make a frame and link my geometry (the gun) to the frame and try to export it i get an error saying An error has occured and the application will now close. Do you want to attemp to save a copy of the current scene?
geminijunodeluxe





Posts: 286
Joined: Wed Nov 26, 2003 6:50 pm
Location: CA

Post by geminijunodeluxe »

Dam i hate it when people call these outstanding programs stupid. Just make a frame to link everything to. And that error with the save current scene, that usually has something to do with materials.
Samio





Posts: 202
Joined: Wed Jul 28, 2004 9:28 pm

Post by Samio »

It worked!!!! :P BUT, it worked when i took all my textures off and deleted all my materials, so i think you know what questions coming next, how do i make it so that it can export with my materials applied?
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