Look here please
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the actual definition (in my terms) for killed by the guardians is:
-when one player, just killed, kills another.
this means you can't kill each other at the same time, one must die earlier
examples:
-player dies, while dying animation is played melee animation finishes playing, and kills the other player(crack while dying)
-player throws a grenade while(before?) getting killed, grenade kills killer.
there may be other ways, but i am not sure
-when one player, just killed, kills another.
this means you can't kill each other at the same time, one must die earlier
examples:
-player dies, while dying animation is played melee animation finishes playing, and kills the other player(crack while dying)
-player throws a grenade while(before?) getting killed, grenade kills killer.
there may be other ways, but i am not sure
i'm just posting
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Look here please
I got an error message in sapian but i thing it applys to 3dsmax but i dont know what it means.please help.
It said"error:degenerate tirangle [or triangle with bad uvs] 9see bule in error geometry)
Can anyone explain this?
It said"error:degenerate tirangle [or triangle with bad uvs] 9see bule in error geometry)
Can anyone explain this?
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- Posts: 108
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When compiling using Tool the following warning message appears:
### WARNING found # degenerate triangles.
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There is an error in the construction of the triangles that compose the level geometry.
Check for triangles that have had edges turned or have been modified such that 2 edges of the triangle now exist in the same space (share the same vertex coordinates).
These will often appear in 3ds Max as a single edge when in fact it is just the collapsed or malformed edges of a triangle all occupying the same space.
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- Location: Fist in the Air, In the land on Hypocracy
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- Posts: 108
- Joined: Mon Jun 28, 2004 10:28 pm
- Location: Fist in the Air, In the land on Hypocracy