Rocket Phsyics Question

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Pwn4g3




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Rocket Phsyics Question

Post by Pwn4g3 »

Hey,

I've been playing around with rocket phsyics and have been trying to get them to slow to a stand still, like with FTC 13 (www.xboxottawa.ca - they make awesome videos way better than RvB)

Anyways they did this cool rocket slowdown thing much like neo does to the bullets in the first and second movies, I have been trying to tweak it so that they set off at a certain speed, and finish at a speed of 0, because there are two options for projectile plugin, initial speed and final speed....I did this and the rockets just carry on and dont stop, yet on some net games when I forgotten I'd done it, the rhog fired some rockets and they stopped then! I found one hanging in the air...

Does anyone have any ideas on what to try?
FATALity911





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Post by FATALity911 »

try making the final speed just mega small like 0.0001 or something instead of 0 that might work but other wies i have no idea sorry
right now anarchy looks like a healthy alternative
Pwn4g3




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Post by Pwn4g3 »

MasterChief2552 wrote:interesting. did you mess with the projectile properties too much?
naw, just the initial speed and final speed, I have pretty much given up on it...
Overlord





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Post by Overlord »

ya halo duznt like things turned down 2 0. ever.
EqUiNoX





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Post by EqUiNoX »

yeh, changing the 2 speed variables to really low vanules should make it work, in projectiles... 8)
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