Error with SparkEdit after Using HMT3

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Has Anyone else had problems with Sparkedit after using HMT3

Yes
0
No votes
No
1
100%
Dont Use SparkEdit
0
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Dont Use HMT3
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Total votes: 1

ChAoS^TiGeR





Posts: 32
Joined: Wed Mar 31, 2004 10:53 pm
Location: Alabama, USA
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Error with SparkEdit after Using HMT3

Post by ChAoS^TiGeR »

Ok,

When I open map cache files in spark edit (or attempt to open) after they have been edited in hmt3 to do some projectile swapping SparkEdit Freezes up and takes up 99% CPU and 200,000kb of Memory. Does anyone know how to explain this or how to correct this. I do not have the map Pre-HMT3 anymore and really need to change something in it. Can anyone help?
frozenflames





Posts: 487
Joined: Wed Jan 14, 2004 4:23 pm

Post by frozenflames »

1. wat map
2. wat r u changin
3. try using an older version of SE
Well mother, life is like a box of chocolates, you never know what you're going to get. Your life on the other hand is like a box of active grenades!
ChAoS^TiGeR





Posts: 32
Joined: Wed Mar 31, 2004 10:53 pm
Location: Alabama, USA
Contact:

Post by ChAoS^TiGeR »

I am editing bloodgulch.
It is the mod made by Spyder (AIRHOG), I'm just modding a few other things for use on a dedicated server (not release). I am trying to mod the location of a portal that i placed in the map but cannot get sparkedit to open it.
Here today....
Flood Tomorrow
frozenflames





Posts: 487
Joined: Wed Jan 14, 2004 4:23 pm

Post by frozenflames »

hmm...thats weird - prob some sort of glitch with the ppf file

Try a diff d/l or a diff mod
Well mother, life is like a box of chocolates, you never know what you're going to get. Your life on the other hand is like a box of active grenades!
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