blood gulch mod ideas

Discuss general issues about modding HaloPC. Post ideas for mods here.
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seagoat




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blood gulch mod ideas

Post by seagoat »

alright here goes

1. retextured shotgun with homing pellets, the act like needles but explode like a fnade.

2. retextured fuel rod cannon the fires pnades. i think i can do this by increasing the speed of the pnade projectile. all projectiles fired by weapons have a speed greater than 0. and the nades have a speed of 0. i think this might be the reason the pnades fall to the ground. also, if i took away the weight and speed of the pnade, u think this would get me a hovering bomb/mine type thing? that would be sweet.

3. wraith with a plasma rifle as secondary fire to ward off infantry. i would also decrease ROF of the mortar cuz it is a spawnkill machine right now. wraith wont happen anytime soon unless someone can fix the model injection.

4. homing banshee fuel rod projectiles, and homing rhog rockets. banshee fuel rod would fly just like a charged plasma bolt, but fly farther and explode. homing rhog rockets would home in slightly, but not so much to where they are insanely unfair.

5. other texture and projectile modifications.


well, tell me waht you think. please give me some ideas or shoot down some. btw, is ther a way to make wraith act like a scorpion in that it doesnt die, cuz once it is dead it is gone for the rest of the game, even when it respawns. and swapping collision model makes it so when u shoot it, it acts as if you are shooting a scorpion, it acts like the wraith is shaped like a scorpion so u can hit it in places u wouldnt hit the wraith. thx for the help in advance.
seagoat




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Post by seagoat »

alright, the hovering pnade works. change the weight to 0 and it floats when shot out of a gun. it doesnt detonate cuz it has to land on something before its countdown. only prob is, it goes through people. dunno why. wont stick to anything that walks into it. and when u fire it when moving, it moves slowly too. it will explode when it hits the ground, but it wont attach to anything. help please? i really had my hopes up for these mines.
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{G}H0g-Jump4h




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Post by {G}H0g-Jump4h »

umm... the only one i like is #4. other than that, i think thats a bunch of redone stuff. u should get a sentinel lazer to fire out of a gun :-)
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seagoat




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Post by seagoat »

k, im still working on the mine idea, i got nades to shoot out of gun, so if the mine doesnt work, ill just do that. but i need someone to give me a meta adder or something that controls what pnades stick to. or a meta adder that controls their bounce. right now, since the ending speed is increased, they shoot out of gun, but they bounce across the map like crazy. i want to fix this. plz help.
seagoat




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Post by seagoat »

and i have decided to do this to sidewinder, i like that map better, and it would be better once model importing gets fixed, for the wraith. another question, how would i get the banshees to respawn fixed rather than just moving it back to it's original position. right now, with destructable banshees, after they die, even when they respawn, they are still torn. and i am trying to get a new projectile into the grav rifle, because i wanna give it the sentinel beam.
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