i've decided to move all updates on V2 to this thread, and today's update is this:AbeFroman wrote:here's a quick update on version 2:
going to have a complete reskin
Going to try my best to fix ALL of the bugs in version 1 by starting from scratch
going to have different camo skins for different maps, for example there will be desert warthogs on desert maps, snow hogs on snow maps, etc
going to change some weapon and vehicle tags
more realistic physics
AR will have DT grenade launcher
I plan on doing some custom animations that sync with the weapon’s sounds(guess it’s time I learn how to model)
No more meta swaps
Driveable pelican and C_dropship on death island (need help on C_dropship, PM me)
A sand texture courtesy of Ombre (I hope)
At this moment in development, im working on the reskin, so far I got Pillar of Autumn (a10) completely done, here's a pic
a30 (Halo)'s bitmaps are all done, forrunner structures are rusty
grass has twigs, dandelion-type things and leaves scattered in it, on top of a better actual grass texture
Tree bark is cooler looking, custom branches that look hawt but i didn't take a pic of them
new cliff wall texture

