Discuss general issues about modding HaloPC. Post ideas for mods here.
StinkyDiaper
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by StinkyDiaper » Fri Mar 14, 2008 7:49 pm
Hi everyone I am in the progress of making a mode for sidewinder so that it is a like a beach (sorta) and not like an arctic island. I have made all the land and stuff look like sand. However, I have been looking around and I looked at a tut on how to and snow to maps. I did that and it looked good. However, I was wondering if there was a way to maybe change the bitmaps so that the snow looked like sand. If any1 can help me it would be very appreciated.
Here is what it looks like so far
Man, I Love Tural.
Cryticfarm
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by Cryticfarm » Fri Mar 14, 2008 8:14 pm
Like sandwinder...
Well, you could take the snow particle system, make it heavier and change the color to brown.
(}{)alo
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by (}{)alo » Fri Mar 14, 2008 8:20 pm
I think it just has an effect onto it. Just change Snow to sand it it should work.
Or maybe it is just a pic that can be changed
StinkyDiaper
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by StinkyDiaper » Fri Mar 14, 2008 8:24 pm
well what do you mean the snow particle system?
(}{)alo
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by (}{)alo » Fri Mar 14, 2008 8:30 pm
yes because it is a snow map it is already in there because of the AR. All you should have to do it change the SNow to sand it it SHOULD work. if not then go with the other dudes idea.
bigshot007
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by bigshot007 » Fri Mar 14, 2008 9:28 pm
nice idea, I never would have thought of this!
Cryticfarm
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by Cryticfarm » Fri Mar 14, 2008 9:41 pm
(}{)alo wrote: yes because it is a snow map it is already in there because of the AR. All you should have to do it change the SNow to sand it it SHOULD work. if not then go with the other dudes idea.
It's not a effect. it's a particle system that changes colors through the alpha. I know this because I've made a sandstorm before in my old map. Go open up snow in eshaton and change the color. How would there be a effect to it?
Philly
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by Philly » Sat Mar 15, 2008 2:27 am
I PMI'd and skinned some bugs and rain and it made a great sandstorm atmosphere. Try that.
For anybody still wondering where FTD has gone,
here it is .
StinkyDiaper
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by StinkyDiaper » Sat Mar 15, 2008 5:33 am
Here Is what i got after swapping some dependincies and kinda winging it on the adding snow tutorial.
And that barely looks like sand in game. It looks kinda like dark snow. However, Philly you said u PMI'd bugs? what do you mean by that?
Cryticfarm
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by Cryticfarm » Sat Mar 15, 2008 5:34 am
The bug weather system. As for you, I don't think snow changes through a bitmap, theres a color value stored somewhere that changes the color of white and uses the alpha to yeah.
Philly
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by Philly » Sat Mar 15, 2008 5:36 am
I used bugs and rain from c10 and nulled out the rain and beetles.
For anybody still wondering where FTD has gone,
here it is .
Cryticfarm
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by Cryticfarm » Sat Mar 15, 2008 5:50 am
Philly wrote: I used bugs and rain from c10 and nulled out the rain and beetles.
Blhe, I just made the snow really heavy so you couldn't see a few feet ahead of you.
StinkyDiaper
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by StinkyDiaper » Sat Mar 15, 2008 6:05 am
OK i tried a few things got this.
But now it looks like big chunks of sand floating. Is there a meta that i can use that is faster and a little crazier I guess so it looks more like heavy winds?
Philly
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by Philly » Sat Mar 15, 2008 6:06 am
[rain]
I see you have the particle count quite high. Make the particles smaller and move faster.
For anybody still wondering where FTD has gone,
here it is .
StinkyDiaper
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by StinkyDiaper » Sat Mar 15, 2008 6:21 am
I went into the rain tag and Im not sure what section to edit. There are quite abit and I dont know which one will change how fast the snow goes.
MoDFox
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by MoDFox » Sat Mar 15, 2008 11:12 am
I'm pretty sure he meant use Rain instead of snow.
Cryticfarm
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by Cryticfarm » Sat Mar 15, 2008 12:52 pm
Nopw, snow is proper. That way the wind affect it and it swirls around. Just increase the particle count.
bcnipod
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by bcnipod » Sun Mar 16, 2008 6:29 am
MoDFox wrote: I'm pretty sure he meant use Rain instead of snow.
no, rain just falls down, the snow swirls. also you got some corrupted bitmaps.
Philly
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by Philly » Sun Mar 16, 2008 11:01 am
Nope, use rain, and null out the rain and beetles. I think I made it pretty clear.
For anybody still wondering where FTD has gone,
here it is .
Cryticfarm
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by Cryticfarm » Sun Mar 16, 2008 11:25 am
Philly wrote: Nope, use rain, and null out the rain and beetles. I think I made it pretty clear.
that's not the way I did it for my map named sandstorm. Snow is win. I can send over the ce tags if you want.