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How many needles?
Posted: Mon Jan 21, 2008 7:26 am
by Moggeth
I'm looking at making a needler-sniper rifle...thing.... sort of.... and I basically just need to know how I can change the needler detonation to one needle impact.
Many thanks in advance.
Posted: Mon Jan 21, 2008 8:11 am
by Spartan1337
you change the det flag (I think theres a on impact) and the 0 projectile click the single fire flag.
Posted: Mon Jan 21, 2008 9:29 am
by Mr.Brightside
Spartan1337 wrote:you change the det flag (I think theres a on impact) and the 0 projectile click the single fire flag.
No.
You go into the projectile's effect tag in HHT or Eschaton, and you swap the dependencies accordingly.
Posted: Mon Jan 21, 2008 11:31 am
by UPS
Hmm..
How could you change how many needles it needs for it to explode?
Just wondering tbh..
Posted: Mon Jan 21, 2008 12:39 pm
by [IA]Paul
I believe it's seven.
Posted: Mon Jan 21, 2008 1:42 pm
by MoDFox
Just wanted to say, Moggeth. Your signature is too wide. max is 500px
Posted: Mon Jan 21, 2008 5:59 pm
by halo3o3
[IA]Paul wrote:I believe it's seven.
In halo 3, i think the only way of making it like halo 3 is CE or in PC give the needles a collision and make it's health 0.7, and change the damage radius of the needler imact to 0.1 maybe and give it a damage value or 0.1 and mess around with the explosion I haven't tried this nor think i will for a little, I'm a bit 2 lazy

lol
Posted: Tue Jan 22, 2008 12:05 pm
by UPS
UPS wrote:Hmm..
How could you change how many needles it needs for it to explode?
Just wondering tbh..
Posted: Tue Jan 22, 2008 12:21 pm
by shortbusheros4
Well you could just be simple and go into weapons and make the sniper rifle fire like 10 projectiles at once. with the snipers spread being as is you wouldn't even notice that you're shooting so many projectiles, but you would still be getting the desired effect. =)
Posted: Thu Jan 31, 2008 8:35 am
by swampyevilnut117
Wait i think i remember seeing in HMT, if you use Phenoms 64 plugins, um in the projectile tag for the needle I remember seeing something like super explosion or collision or something and it should be set to between 10-like 12 i think.
Edit that and set it to 1 and that should do it
Thats for that explosion when all the needles are clumped together in a live host body.