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Sniper Rifle Bullets

Posted: Thu Jan 17, 2008 10:24 pm
by ajax17
Sniper bullets don't have bitmaps or models for them for me to edit, how would I insert a bullet model to use in it. I need it for a slo-mo movie.

Posted: Fri Jan 18, 2008 7:17 am
by bcnipod
i would say to make a capture of the footage first then add a CGI bullet into it.

Posted: Fri Jan 18, 2008 7:32 am
by DeadHamster
Inspired by Walshy Maybe? lol, I wouldn't do it, be more original.

If you dont know what Im talking about, go do a youtube search for walshy's (2nd?) H2 montage, you'll see where he got the idea.

Posted: Fri Jan 18, 2008 7:45 am
by bcnipod
DeadHamster wrote:Inspired by Walshy Maybe? lol, I wouldn't do it, be more original.

If you dont know what Im talking about, go do a youtube search for walshy's (2nd?) H2 montage, you'll see where he got the idea.
no it was not. that is honestly what i would do.

Posted: Fri Jan 18, 2008 7:56 am
by DeadHamster
No Im talking about ajax, not you. My bad.

Posted: Fri Jan 18, 2008 8:00 am
by bcnipod
oops. also i just thought about this. you could make the sniper rifle fire out lets say a health pack. change the model of the health pack to that of a sniper bullet and then change the skin of it. you would have to do some modding of the health pack but it should work.

Posted: Fri Jan 18, 2008 12:12 pm
by UPS
Or use the needle projectile, remodel it to be smaller and.. like a bullet, and then use shader swaps to make it gray.

Posted: Sun Jan 20, 2008 6:53 pm
by ajax17
UPS wrote:Or use the needle projectile, remodel it to be smaller and.. like a bullet, and then use shader swaps to make it gray.
what i did^ then added the contrail for sniper bullet and slowed it down in hmt to 0.8, and i dont know wth that walshy is

edit:
just watched that walshy stuff, he inscribed his name on it lol, but thats h2 and i have no idea in moddin h2, but i got this idea from that game Sniper Elite, theres this bullet cam mode for when u get a headshot on people, just youtube search sniper elite headshot 1000m