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I am looking for some advice.

Posted: Fri Dec 28, 2007 9:19 am
by bcnipod
I am re-skinning the outer surface of the Halo Ring. I am trying to make it look like it is really old, wore and somewhat corroded. I have so far made what I think looks pretty decent, the one problem I have been having is that I cannot get it to look like it has depth. It looks like it has some depth in Photoshop, but whenever i go and try to put it in Halo it looks flat. Can anyone recommend something that I could do to make this look like it has some sort of depth to it?

here is a pic of the skin in photoshop:
Image

here it is in Halo:
Image
Image

Posted: Fri Dec 28, 2007 9:37 am
by shadowkhas
You can't making anything look like it "has depth" when the camera's constantly moving around it. You're trying to give a 3d look through a 2d medium, which will 99% of the time look bad. It'll turn out worse when all that's done to it is a Photoshop filter.

Posted: Fri Dec 28, 2007 9:39 am
by bcnipod
What do you think I should do?

btw I have Photoshop CS, i should be getting Photoshop CS3 soon.

Posted: Fri Dec 28, 2007 9:42 am
by Pepsi
depth in PS? like a fake bump? use these settings...

go to filter > render > lighting effects...
then make it look like this..

Image

dont mind the "default1" name.. its simply what i named it when i saved it.

khas has a point thoe. i concur with him on that.