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Making elites wield all weapons?
Posted: Tue Dec 18, 2007 8:17 am
by DrunkenHamsta
Does anyone know how to make an elite or other bipeds wield all weapons? I've seen such mods but I don't know how to make it.
Posted: Tue Dec 18, 2007 8:26 am
by Cryticfarm
C
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Posted: Tue Dec 18, 2007 8:40 am
by [IA]Paul
Actually, no. There's just a bit somewhere (I'm too lazy to remember) that says "This weapon triggers these animations." If an elite has those animations, he can use the weapon, like the plasma rifle. You have to change the bit for all of the weapons to be that of the plasma rifle's, so it'll trigger the elite's "holding plasma rifle" trigger, and he can hold/use the weapon. Beware, even though the M6D pistol can be held by the elite, he can only hold it while standing, so I'd copy the Plasma Rifle animation bit over the pistol, too.
Posted: Tue Dec 18, 2007 8:48 am
by Cryticfarm
Yeah. But if you want it perfect, then go to ce.
Posted: Tue Dec 18, 2007 9:07 am
by Titusz
Just open the weapon tag in HMT (phenoms plugs) and change the weapon thingie to plasma rifle (it's clickable). then the elites can carry it. not sure if they'll actually use it though >.<
Posted: Tue Dec 18, 2007 12:49 pm
by Pepsi
Titusz wrote:Just open the weapon tag in HMT (phenoms plugs) and change the weapon thingie to plasma rifle (it's clickable). then the elites can carry it. not sure if they'll actually use it though >.<
they wont. i tried this for FTW. i think its scripted in somehow. the closest i got to anything like this was meta swapping the actr variants to multiply sword elites and so forth. also i think alot depends on if there is anything scenario/script/animation for elites or whatever to hold weapons other then the ones campain has set.
from my experience with messing with this im going with no. not without something custom made. then if you try to bring your custom material in a SP map for campaign have fun with tons of exceptions. been there like 5 million times trust me on that.
Posted: Tue Dec 18, 2007 2:17 pm
by {TP}Spartan
it's possible in HMT change all weapons user ability to shotgun