Just when I thought I got it right..
- SL!P
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Just when I thought I got it right..
Ok, to start over again, I started doing some PMI'ing
I got an exception
Heres what I PMI'd
Pelican
C-dropship (that includes the gun, of course)
Wraith
Log
Stump
Grey Boulder
Steel Tall
Steel Wide
Steel Small
Hanging vines
Crashed Pelica
Crashed C-dropship
Then I...
Swapped the log out with a C-dropship, swapped the stump out with a Pelican, and swapped the grey boulder out with a wraith, renamed each's seats, and put in a crashed C-dropship.
So, why am I getting an exception?
I got an exception
Heres what I PMI'd
Pelican
C-dropship (that includes the gun, of course)
Wraith
Log
Stump
Grey Boulder
Steel Tall
Steel Wide
Steel Small
Hanging vines
Crashed Pelica
Crashed C-dropship
Then I...
Swapped the log out with a C-dropship, swapped the stump out with a Pelican, and swapped the grey boulder out with a wraith, renamed each's seats, and put in a crashed C-dropship.
So, why am I getting an exception?

WTF
- UntalkativeBunny
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Well, I think I know why.
Here's what I do when I PMI
The scenery doesn't matter, don't touch it.
The vehicles however, open your rebuilt map in HMT, and use the 3 tag classes at the top right to change all the new vehicles to "scen obje yyyy"
Open the map in sparkedit, import all the new tags, then go to the "Edit" and "Scenery", click some random scenery, duplicate it, and swap the clone with a pelican or something. Do that with everything else.
If you still come up with an exception, you screwed up.
Here's what I do when I PMI
The scenery doesn't matter, don't touch it.
The vehicles however, open your rebuilt map in HMT, and use the 3 tag classes at the top right to change all the new vehicles to "scen obje yyyy"
Open the map in sparkedit, import all the new tags, then go to the "Edit" and "Scenery", click some random scenery, duplicate it, and swap the clone with a pelican or something. Do that with everything else.

If you still come up with an exception, you screwed up.
- SL!P
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K thanks.UntalkativeBunny wrote:Well, I think I know why.
Here's what I do when I PMI
The scenery doesn't matter, don't touch it.
The vehicles however, open your rebuilt map in HMT, and use the 3 tag classes at the top right to change all the new vehicles to "scen obje yyyy"
Open the map in sparkedit, import all the new tags, then go to the "Edit" and "Scenery", click some random scenery, duplicate it, and swap the clone with a pelican or something. Do that with everything else.![]()
If you still come up with an exception, you screwed up.

WTF
- UntalkativeBunny
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Ok, good if that works.UntalkativeBunny wrote:A tip:
When you are finished placing your new vehicles, open the map in HMT, then change the scenery vehicles BACK to vehicles:
"vehi unit obje" for quick and easy tag editing
Cus I got another pretty exeption error.
But, one problem. When I change them to scenery and put em in Sparkedit, even after importing them as scenery, they come in as vehicles, so I can't swap 'em with scenery. Help please

WTF
- UntalkativeBunny
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Yes....UntalkativeBunny wrote:Have you already imported them as vehicles before?
I'll start over again sometime later.....
No dice
still got an exeption.
I know you well enough that you don't have to double post.
EDIT:Ahhh Sublminal Message ^^^^^^^^^^^
JK I know what that means.
I did it to bring attention to the matter.
Last edited by SL!P on Sun Dec 09, 2007 5:35 pm, edited 1 time in total.

WTF
- UntalkativeBunny
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Not that I know of. I decrapped everything, I put in the sbsp.meta, and the models all check out in sparkedit. I just don't get it.UntalkativeBunny wrote:SL!P wrote:No dice
still got an exeption.
Then you did something wrong during the PMI process itself.
IDK, I'll try and rebuild it without the metal panels from carasaol (pardon my spelling).
EDIT: still no dice
Say, when I rebuild with the C-dropship, do I put in the gun weap.meta in the new items?

WTF
Re: Just when I thought I got it right..
please, please remember its not how many things you can PMI into a map but what your PMI'ing that makes a mod stand out. the only reason im saying this is that im seeing alot of the same things from your last mods and i dont want to see you upset again if people say things to you like..SL!P wrote: Heres what I PMI'd
Pelican
C-dropship (that includes the gun, of course)
Wraith
Log
Stump
Grey Boulder
Steel Tall
Steel Wide
Steel Small
Hanging vines
Crashed Pelica
Crashed C-dropshiphttp://img87.imageshack.us/img87/9030/55wb9.png
"its been done way many times before"
you really need to think outside the box to impress ppl these days or you need to make sure the things that are "tried and true" PMI'd items are used very useful in your mod.
want a example of what im speaking of?
heres a new beta pic for the new redux..

do you see what im saying?
Life is not how you survive the storm, but how you dance in the rain
- UntalkativeBunny
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1>I didn't PMI any powerups
2>I'm just starting, and the first thing is to add the vehicles and fix them
BTW, you can PMI that ship?
3>Yes, I'm only selecting the scen.meta for the scenery, the vehi.meta for th vehicles, and the weap.meta for the weapons
Hey, I think...
Do you have to put the C_dropship_gun.weap.meta in the new items folder??
2>I'm just starting, and the first thing is to add the vehicles and fix them
BTW, you can PMI that ship?
3>Yes, I'm only selecting the scen.meta for the scenery, the vehi.meta for th vehicles, and the weap.meta for the weapons
Hey, I think...
Do you have to put the C_dropship_gun.weap.meta in the new items folder??

WTF
You don't need a 'new items' folder. Put everything in the same folder.
Also, can you tell me what you do when HMT asks you for the new verticies and indicies during rebuild?
Also, can you tell me what you do when HMT asks you for the new verticies and indicies during rebuild?
For anybody still wondering where FTD has gone, here it is.
- UntalkativeBunny
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- UntalkativeBunny
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