Rocket Warthog turret problems

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striderdude





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Rocket Warthog turret problems

Post by striderdude »

Pretty much what the title says. Im trying to make a rocket civi warthog. So far, ive gotten most of it. All thats left is the rocket half of it, where the rockets come out. It looks like a rocket launcher's end, but there is three tubes instead of one.

Also a couple little things here and there. There is a small "screen" that ive tried to make invisible, but it turned into a smokey-white color with the screen looking like its going around and around.

And a few things at the back of the gun, it just looks like little squares.



Sorry to post such an easy question, but im a bit rusty. I havent been here in ages.
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CabooseJr




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Post by CabooseJr »

I wouldn't recommend making the rocket warthog a civi hog. But if you want my remedy, I would just copy the a10 cryo glass texture over the rocket launcher bitmap, but unfortunately that would make the rocket launcher invisible, so I dunno.
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Mr.Brightside
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Post by Mr.Brightside »

just open the .obj in a modeling program, select all of the vertices except for the turret's, and then click "Hide Selected". Then, select all of the turret and scale down to where you can't see it.
striderdude





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Post by striderdude »

My gmax isnt working (newly installed too..), and i actually want a rocket launcher in by map. Are you sure there isnt any bitmaps for the actual turret (the entire thing?)
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Mr.Brightside
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Post by Mr.Brightside »

There are. But why do that? the modeling way is much more efficient.
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CabooseJr




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Post by CabooseJr »

Like I said, I really wouldn't recommend using the rocket hog as a civi hog.
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Post by UntalkativeBunny »

No, i'm pretty sure you can't without modelling...but try swapping the meta with a10 cryo glass over:

"vehicles/rwarthog/bitmaps/rwarthog_rl"

Hope it helps. :)

But yes, I agree with Caboose, don't make the rwarthog a civi hog, unless you duplicate it, and use the clone as a civi hog. :wink:
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Post by striderdude »

Awesome. I tried something else, and it looks better than it looks before.

Thanks anyway guys. Glad to be back.
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