[WIP] Halo: For The Win >OMG Page 20 Has Screens 4 You!!!<
Posted: Wed Dec 05, 2007 1:14 pm
so i havent posted any pics for this in the other WIP cause i was constantly changing things and what not. i finally have a stable beta for this and im finally going to release some pics of what ive been working on.
back story:
when redux was released it got alot of hype, but also people downed it as a "skin" mod also. i wanted to take what redux had and do some actual modding into it with PMI and so forth. there have been alot of changes in gameplay for both SP and MP. i had to play stock halo not to long ago and i barely was able to play stock vs this. most of the maps have had some PMI work done to them with a few exceptions. some maps simply would not let you rebuild and go into a lobby server with that rebuilt map. for thoes maps i tried to enhance the visual look of them with new bitmaps and lighting. some maps in this include icefields, wizard, sidewinder, timberland, chillout and a few others. during the WIP stages people tried also and for some reason it just couldnt be done. maybe someone will unlock the key to it but as of now it isnt happening on my end.
programs used for this are the following:
hmt - bitmap injection and various plugins
patrick_h's RGB converter - for getting the right colors for fog/skys/water
eschanton - everything else
personal thanks
mainly shouts go out to the xfire nighttime modding crew. this being andrew, homies, malolo, mod bob, patrick_h with guests including ups and conure. thx for the feedback and goodtimes making this mod bearable to deal with.
if you would like to join our nightly session add " foolishlunitik " to your xfire and ill bring you into the chat room. most chats kick off around 11:30est.
pictures:
well, i only have one, but its hella big. screens were taken on a evga 6800GS running full settings. average frames per map about 55+. this was done for the purpose of people not saying my 8800 is to good and stuff.
enjoi and feedback as always..

back story:
when redux was released it got alot of hype, but also people downed it as a "skin" mod also. i wanted to take what redux had and do some actual modding into it with PMI and so forth. there have been alot of changes in gameplay for both SP and MP. i had to play stock halo not to long ago and i barely was able to play stock vs this. most of the maps have had some PMI work done to them with a few exceptions. some maps simply would not let you rebuild and go into a lobby server with that rebuilt map. for thoes maps i tried to enhance the visual look of them with new bitmaps and lighting. some maps in this include icefields, wizard, sidewinder, timberland, chillout and a few others. during the WIP stages people tried also and for some reason it just couldnt be done. maybe someone will unlock the key to it but as of now it isnt happening on my end.
programs used for this are the following:
hmt - bitmap injection and various plugins
patrick_h's RGB converter - for getting the right colors for fog/skys/water
eschanton - everything else
personal thanks
mainly shouts go out to the xfire nighttime modding crew. this being andrew, homies, malolo, mod bob, patrick_h with guests including ups and conure. thx for the feedback and goodtimes making this mod bearable to deal with.
if you would like to join our nightly session add " foolishlunitik " to your xfire and ill bring you into the chat room. most chats kick off around 11:30est.
pictures:
well, i only have one, but its hella big. screens were taken on a evga 6800GS running full settings. average frames per map about 55+. this was done for the purpose of people not saying my 8800 is to good and stuff.
enjoi and feedback as always..
