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Animation question

Posted: Sat Nov 17, 2007 6:57 pm
by Blarg-Blarg-Blarg!
When I edited animations with yelo battery, I thought I only edited the antr for that map. Then I changed the map, there were the same animations! Does the animations save to the d3d9.dll, or does it change the antr for all the maps?

Posted: Sat Nov 17, 2007 9:43 pm
by UntalkativeBunny
yelo battery is a memory editor. u can put a custom animation into a map, and still be able to move it around. it is not an animator, it doesnt save animations, it saves weapon postions in YeloSettings.txt

Posted: Sat Nov 17, 2007 9:57 pm
by Andrew_b
offtopic but can you change your avatar...its starting to freak me out.

Posted: Sat Nov 17, 2007 9:58 pm
by UntalkativeBunny
:lol: should i keep it just to freak you out?

Posted: Sat Nov 17, 2007 10:03 pm
by Andrew_b
no its like a dog...with bunny ears...with an endless smile.

and it looks like he is jacking off

Posted: Sat Nov 17, 2007 10:05 pm
by UntalkativeBunny
okay.....lmao

i'll change it.

Posted: Sun Nov 18, 2007 9:40 am
by Blarg-Blarg-Blarg!
So it doesnt save as an antr? Man! I was gonna make ome H3 and Doom and Left Handed animations and release them in a pack!