Page 1 of 1
					
				i think - how to create multiple SP-MP coversions in one map
				Posted: Sun May 09, 2004 6:19 am
				by you
				
			 
			
					
				
				Posted: Sun May 09, 2004 7:08 am
				by Ang88
				putting more then one bsp in a level isn't hard at all, the hard part is making the map load up the new bsp
in halo, you can only have one bsp, that is why in singal player, there are loading points, at these points, a new bsp is loaded
			 
			
					
				well couldnt you make loading points in MP
				Posted: Sun May 09, 2004 7:31 am
				by you
				well couldnt you make loading points in MP
			 
			
					
				
				Posted: Sun May 09, 2004 8:16 am
				by MasterNeoChief
				No, it has triggers, and you dont have triggers in MP.
			 
			
					
				
				Posted: Sun May 09, 2004 8:25 am
				by Deadly_Shadow
				Meh - Deleting triggers are simple
			 
			
					
				
				Posted: Sun May 09, 2004 8:50 am
				by Ang88
				how about making triggers?
don't think those types of loading triggers would work in mp
			 
			
					
				
				Posted: Sun May 09, 2004 8:55 am
				by Flare8
				What if you streached the triggers collision model to fit the whole map. So wherever you start you start with the bsp's allready loaded.. 

 
			 
			
					
				
				Posted: Sun May 09, 2004 9:36 am
				by MasterNeoChief
				Deadly_Shadow wrote:Meh - Deleting triggers are simple
Well then care to share?
Deleting in SE doesn't work, but that's probably the wrong way.
 
			 
			
					
				i agree with Flare8
				Posted: Sun May 09, 2004 10:04 am
				by you
				i agree with Flare8
			 
			
					
				er
				Posted: Sun May 09, 2004 10:08 am
				by you
				or the SE to SE rebuild made for b30 has 'CyborgMp' in it unlike other campains -- would that help
			 
			
					
				
				Posted: Mon May 10, 2004 7:33 am
				by you
				hello 
