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A Ramp in BG

Posted: Sun Nov 11, 2007 9:09 am
by lookingcool
hmmm.. i was wondering if there is a way to build a ramp in bg using sparkedit? Also i want there to be a door infront of it but idk how to get a door if you kno how to do either 1 of these plz post
=)

Posted: Sun Nov 11, 2007 9:37 am
by Philly
Log modding.
This is the most primitive form of all modding, and I recommmend you move on swiftly. You use SparkEdit to move logs around, making them into walls and stuff. Use the flat metal panel tutorial in the collision model sticky of possible.

Posted: Sun Nov 11, 2007 9:38 am
by lookingcool
Philly wrote:Log modding.
This is the most primitive form of all modding, and I recommmend you move on swiftly. You use SparkEdit to move logs around, making them into walls and stuff. Use the flat metal panel tutorial in the collision model sticky of possible.

O ok great thanks but, how will i get the door?

Posted: Sun Nov 11, 2007 9:50 am
by _FC_Homies
Go to the tutorials section and use the search feature, please.

Posted: Sun Nov 11, 2007 12:26 pm
by Andrew_b
i might release my ramp tags...

Posted: Sun Nov 11, 2007 12:31 pm
by UntalkativeBunny
Andrew_b wrote:i might release my ramp tags...
sweet :D

Posted: Sun Nov 11, 2007 12:39 pm
by Andrew_b

Posted: Sun Nov 11, 2007 12:42 pm
by lookingcool
ok i did the ramp now teh door, i got it cept it want spawn? how do i get it to spawn in sparkedit or hht or hmt

Posted: Sun Nov 11, 2007 12:44 pm
by Andrew_b
umm wow i just noticed its november.

anyways.

make the door a scenery in hmt and then use spark edit to import into the scenario a scnery tag.

to make it a scenery select the door and the three boxes like mach obje yyyy maybe...just switch the first box to scenery then hit save.

then to change it back just change the box to mach.